
Shadows of the Tusk (J) (unconfirmed, listed as having it in code) Not listed in code, etc.)ĭuke Nukem 3D (U) (U version is listed as having DirectLink support in its code and does have it E version does not have it (neither code nor support)) Wipeout XL/2097 (JE) (as above, this game probably does NOT have system link. Wipeout (JUE) (this listing is probably wrong, can someone confirm? Not listed in code and no reviews mention it.) Virtual-On: Cyber Troopers – Netlink Edition (U)

Hexen (U) (U has it, but E verion seems to not have system link) (buggy) Independence Day (U)(present but nonfunctional) J may have it, code is listed (unlike U or E).)

Hexen (accessed through debug menu, very buggy)ĭoom (U) (U has it, but E version seems to not have system link. internet play might work but im not sure how much if any lag there will be.ĭragon’s Dream (a demo that is said to be the first online console RPG) I even got the pinouts for the cable and made an adaptor to allow the serial cable to link a console to a computer serial port and had a program tunneling the serial connection over the internet for internet play seemed to work but i only tested it on a LAN and not actually the internet. I did a ton of research on this a while back and ive got a copy of the euro version of doom and a few others. Required the XBand server for matchmakingĭirect dial only (no central server)Taisen Cable (DirectLink Cable) Modem was built in to later sega channel adaptersįor the most part, matchmaking came about by reverse engineering the game code, then develop a hack to intercept 2 player activity.

Sega network based service started on the mega drive in 1990 OPENING Obscure game of the cast: Gundam Side Stories SEGA RPG FAN (at Dreamcast-Talk): (at Dreamcast-Talk): Xiden (at Dreamcast-Talk): Official Saturn NetLink over VoIP Thread: SEGA’S ONLINE HISTORY & NETLINK PLAY OVER VOIP
